Some suggestions I've had stuck in my head for a while. Trying to get these all posted before I have to leave my computer. No particular order
- OPFOR should not be allowed at the BLUFOR cap-zone, under "covert ops", before declaring war: this is annoying, and quite frankly, fucking cheap. Countless times has war been declared and OPFOR is already at all 3 capture points. These points are captured within seconds, and the countdown for victory begins within less than a minute of war being declared. I find it disgusting that this has happened with Staff being the majority of players on OPFOR. It's counter-productive for the entire war scenario. I suggest that there be a 5 minute wait-time before OPFOR/BLUFOR are allowed to capture zones, and there will be no OPFOR inside BLUFOR territory when war is declared.
- Disable Bank Robbing when war is declared: Seriously, everything is a shit storm. It's not like BLUFOR even has a chance to take on the bank robber.
- Encourage more ground fighting by reducing the price of lower-end land vehicles such as Humvee's, MTVRs, etc.: In war, everyone jumps for a jet or attack helicopter then everything goes South because air superiority and BLUFOR doesn't have Shoulder Launched AA. Fighting can go on forever if ground vehicles were more common, and aircraft less so.
- Remove Checkpoint Rasman: Alright, this one is going to turn some heads. Rasman is such a shit show nowadays that all server activity goes there. There is very little civilian presence in Rasman; you will have the odd person selling Resources, going to buy Licenses, or going to buy a heli. That's it. Everyone else is there to cause trouble and it takes so much resources from BLUFOR that nothing else can get done. Get rid of CP Rasman and Cops might be able to go more places, and maybe we can have some more role-play.
- Encourage more legal activity: Seriously - up the return investment for doing resources or other things. This will get people moving around, adding more possibility for role-play.
- Get more traffic going between North & South: Make a second Gun-Shop in the South, put certain resources in the South, sell certain high value things in the South, etc. Get people moving, it gives OPFOR something to do, it gives Indeps something to do. etc.
- Make high powered weapons less accessible: Snipers are fucking annoying. They're deadly, and there is too many of them to be successfully dealt with. BLUFOR/OPFOR should be able to get high powered weaponry a little bit easier than Civs/Indeps. They should be a uncommon occassion; not always over Rasman.
That's all for now. More to come.