Smidge Griffkin 154 Posted May 31, 2018 1 hour ago, SlimBone said: Sorry to disagree smidge but the mk19 on the humvee or stryker can. Seen it just a bit ago leveling most or rasmen. But yes derailed topic is derailed. I should have quoted the comments I was ripping the piss out of. I'm fully aware of what automatic grenade launchers can do. ALLAHU'AKBAR Share this post Link to post Share on other sites
Pearse 69 Posted May 31, 2018 7 hours ago, staan said: like handheld grenade launchers, armed heli with ai, zu23, any he rocket, ied, remote bomb, suicide vest, most tanks, etc An AA-12 is an automatic handheld grenade launcher that costs 125k and you respawn with it, it’s not like a rocket launcher where rounds cost 60-100k a pop at outclasses the underbarrel grenade launchers completely with its automatic fire rate. Also, I don’t know if any tank or helicopter that costs 125k 1 Share this post Link to post Share on other sites
ComradeCorbyn{Socialist} 57 Posted May 31, 2018 PMCs are fully capable of getting the AA-12 for 175k As much as I love the weapon and think it's amazing. It's most likely too op for TLX. Given we already have indeps running around with T-34s and Opfor in hinds camping indep and blufor zones,perhaps it is necessary. Maybe a rule change or something so that it can only be used in AT/AA but,how well that would go down is something I don't know. 3 hours ago, Pearse said: An AA-12 is an automatic handheld grenade launcher that costs 125k and you respawn with it, it’s not like a rocket launcher where rounds cost 60-100k a pop at outclasses the underbarrel grenade launchers completely with its automatic fire rate. Also, I don’t know if any tank or helicopter that costs 125k Gotta agree. The amount of times I've annihilated people with just the pellets atests to the weapon being good, because i'm utter dog shite at Arma so Share this post Link to post Share on other sites
Slimbone 165 Posted May 31, 2018 Oh I see where this issue is. Its the fact with how blufors gear stays on respawn... Cause as indie to constantly go and grab it and the HE ammo it would be costly. Share this post Link to post Share on other sites
ComradeCorbyn{Socialist} 57 Posted May 31, 2018 8 hours ago, SlimBone said: Oh I see where this issue is. Its the fact with how blufors gear stays on respawn... Cause as indie to constantly go and grab it and the HE ammo it would be costly. Nobody said anything about Blufor keeping their gear. That issue was never brought up, this issue is the weapon not keeping it after death. The weapon itself is OP not being able to keep it after death,as annoying as that can be,it makes it somewhat fairer on actual boots on the ground cops like me who don't have trillions of dollars and don't spam out Avengers and M113s Share this post Link to post Share on other sites