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Simeon Baghdadi

Improved Takistani Immersion (I am gay)

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Just throwing some ideas that on one is going to do anything with them

 

 

Adding a mask item that will stop you from getting wanted for robbing gas stations and such.

 

Removing the teleportation to prison after arrest, authorities should catch the criminals, restrain them and carry them to the prison.

 

 

Adding AI civilians to walk around the streets of cities, or drive around the parts of Takistan, maybe make it so we will be able to rob them, or get money for killing them as indep/terrorist.

Some pictures of how this would look like:

aiciv.png

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Edited by Simeon Baghdadi
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simeon the info I heard is that are looking to fix the arrest / Ziptie system because they don't allow you to drag prisoners/ criminals. The masks thing could be cool it could also block out names of people so you wouldn't know who they were ( this could lead to some rdms tho so maybe not) and the AI would cause chaos and would lag the server. but I love these ideas  

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25 minutes ago, Isaac said:

simeon the info I heard is that are looking to fix the arrest / Ziptie system because they don't allow you to drag prisoners/ criminals. The masks thing could be cool it could also block out names of people so you wouldn't know who they were ( this could lead to some rdms tho so maybe not) and the AI would cause chaos and would lag the server. but I love these ideas  

What's so bad about chaos? Wouldn't it be amusing to walk through the streets of Rasman and see a bunch of Indeps massacring a crowd of civilians?

Edited by Simeon Baghdadi

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lmao, I mean like the idea, but AI are stupid when it comes to driving so they will kill themselves over and over.  

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1 minute ago, Isaac said:

lmao, I mean like the idea, but AI are stupid when it comes to driving so they will kill themselves over and over.  

Fuck the driving then, the devs can do what ever they want with this idea

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Roque is right on this one. Why waste time working on this Arma 2 server instead of putting more effort into Arma 3?

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8 hours ago, Anonymous User said:

Roque is right on this one. Why waste time working on this Arma 2 server instead of putting more effort into Arma 3?

Because a lot of people still play Arma 2 and will continue to play Arma 2 after the Arma 3 server officially releases.

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4 hours ago, ComradeCorbyn{Socialist} said:

Because a lot of people still play Arma 2 and will continue to play Arma 2 after the Arma 3 server officially releases.

Arma 2 will die eventually, all I'm saying I think it would be better to use Arma 3 since it is a better way to play.

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+1 for everything but the AI. -1 for AI. As an ex-developer and mission creator, I will tell you that AI are very rowdy at the best of times when not controlled by players, they will follow their scripted paths (which cannot be never-ending) to a point, and once they are done with that, they will sit and stand around, or they will wander off- MAYBE even run away for a ridiculous amount of time if something that isn't on their 'side' comes in. Their side for this specific PBO, btw, is indeps. The way the side relations work for them is that the independents tend to serve as the 'people's faction', but AI are dormant in this respect until they end up armed or what I like to call 'supressed' (When 'hostile' weapons start firing or an armed/armored 'hostile' vehicle is heard or seen by them), in which case they will become hostile to the factions indeps are hostile to, and the AI from those factions will in turn become hostile to them. To make the AI work would require several plugins that change how side relations work, and that seems like a fair bit of effort for adding something that will ultimately serve mainly to slow down server load times. So in short: Civilian AI are just Independent AI that are dormant. AI from other factions may randomly end up killing them, making their immersion increase ultimately a toss up.  EDIT: Also of note, killing civilians as an indep counts towards lowering your faction standing, so you may find that your AI, or friendly INDEP AI may kill you as if you had gone 'rogue', so there's always that.

Edited by Volk
See: Edit
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1 hour ago, Searnoix said:

well in arma 3 the takistan life genre is dead while on arma 2 theres only this takistan life server.

Yeah

Searnoix has got a point.

Instead of adding stuff like this,this server needs to focus on dealing with internal problems of rule breakers and shit.

Honestly,this server is the last beacon of Taki Life that's standing now seeing as USG and JG died.

This server has to focus on fixing bugs and fixing rules/rule breakers over adding things otherwise it will become too cancerous to play and Takistan Life will die like DayZ.

None of us except a few cunts want to see that happen,so perhaps we should start focusing on fixing the fixable things,clarifying rules,making rule breakers learn their lessons,making sure no other big hackers join and mess this up,then get to adding stuff.

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What is TLX?

Takistan Life Xtreme is an Arma 2 Operation Arrowhead Takistan Life roleplaying server initially started in 2014 by original owner DNice.

How do I play?

You can find us on the Arma 2 OA server list as Takistan Life Xtreme or you can connect directly to play.tlx-gaming.com. You will need both Arma 2 and Arma 2 OA installed.

How do I communicate?

Teamspeak 3 is our primary voice communications platform. You can jump on to speak to other players on your faction or to request support from our staff. Use the link below or ts.tlx-gaming.com to connect.

Disclaimer

This website is not affiliated or authorized by Bohemia Interactive a.s. Bohemia Interactive, ARMA, DAYZ and all associated logos and designs are trademarks or registered trademarks of Bohemia Interactive a.s.

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