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Hordan

Limit PMC, remove declaring terror, more stuff to do in the south

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Please Please make PMC hard to get or at least lower the slots because half the civs on the server are PMC's and its annoying cuz they are basically cops with fewer rules, declaring terror needs to be removed, there is confusion a lot about it and we already have a whole indep faction, if you wanna minimalize rp and just kill then go to that faction, and last but not least make the south more interesting, maybe make some things to do down there maybe make the bank robbable? I feel like these things would liven up the server a bit more, and add rp because the north is a deathmatch and the south is completely dead

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16 minutes ago, Hordan said:

declaring terror needs to be removed, there is confusion a lot about it and we already have a whole indep faction

A faction with 7 playable slots..... Slots that fill up fast when the server is at a decent player count. So for people wanting to fight blufor/opfor, the only option is to declare terror if there are no free slots on independent.

-1

20 minutes ago, Hordan said:

make the south more interesting, maybe make some things to do down there maybe make the bank robbable?

Im starting to like the idea of the southern branch of the Takistan National Bank being able to to be robbed, so long as there are 3 or more opfor currently playing.

+1

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PMC is mostly fine, just needs a few rule tweaks or rule enforcement if anything. I also feel the reason South is mostly dead is that *Cough* Opfor *Cough* like to close the border.

Edited by Roque

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As Roque said, PMC only need a few rule tweaks and that’s about it.

Declaring terror won’t be removed, I don’t see how anyone could get confused by someone declaring terror..it’s self explainatory. People keep bringing up RP this, RP that. This server is more of a military simulation RP (after all, isn’t that what Arma is? Lol). It’s not a Life RP that most people are actually use too.

Making the South more interesting has always been challenging, even since the D-Nice days. Although there is quite a bit to do, most of the time the borders are closed..(not pointing fingers at anyone as both sides are to blame). I don’t know how it’s been with opfor activity, but once it matches or is close to blufors activity I can see putting a robable bank down there. You need forces to defend it if there is a robbery as blufor cannot go down there.

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-1 to removing declaring terror because like smidge said their are only 7 indep slots available. 

+1 to adding more stuff in the south because as it is we only really use the northern half of the map and the majority of the time the north is just one giant death match between blufor, indeps, pmc, and declared terrorists (the latter 3 all fighting against blufor).

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On the topic of PMCs just doing what they want.

There's a reason I made ION to try get PMCs to listen to rules and have a consistent contract pricelist like on JG.

I'll link that so you can read through it

 

https://docs.google.com/spreadsheets/d/1L5ZzWHXncc_Ht0k2nL-zlwM5ySEI8bgdnmxP8Rq8rCo/edit?usp=sharing

Oh. And the South does need more stuff and Indeps KOSing everyone with their terror civ allies.

Yeah. It ruins RP and it pisses me off too.

But...It's always been a Taki life thing and if it was removed I see a large portion of the community going with it.

Edited by ComradeCorbyn{Socialist}

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10 hours ago, Unknown said:

 

Declaring terror won’t be removed, I don’t see how anyone could get confused by someone declaring terror..it’s self explainatory. People keep bringing up RP this, RP that. This server is more of a military simulation RP (after all, isn’t that what Arma is? Lol). It’s not a Life RP that most people are actually use too.

 

3

RISE was fine without it and I mean confusion like how sometimes they don't wear the skins or they'll declare terror and once they die they still kill and say they did it, and the limited indie slots can be fixed by adding a few but in my opinion that's the last thing the server needs.

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3 hours ago, Hordan said:

RISE was fine without it and I mean confusion like how sometimes they don't wear the skins or they'll declare terror and once they die they still kill and say they did it, and the limited indie slots can be fixed by adding a few but in my opinion that's the last thing the server needs.

Rise is rise. This is TLX, people really need to stop comparing the two. Once they die they have to redeclare terror and if they don’t and kill someone, it’s RDM. 

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Terror civs don’t need to change, it’s a good alternative to indie due to fast fill of indie slots, some more things to do in the south would be nice, bank would be a good start. That said regarding indie, maybe open up a couple more slots but keep terror civs, would also recommend that indie base be moved closer to mulladost.

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On 3/25/2018 at 5:00 PM, Unknown said:

Rise is rise. This is TLX, people really need to stop comparing the two. Once they die they have to redeclare terror and if they don’t and kill someone, it’s RDM. 

it's a Good comparison, and I know the rule but others don't 

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On 3/26/2018 at 4:20 AM, Drew said:

Terror civs don’t need to change, it’s a good alternative to indie due to fast fill of indie slots, some more things to do in the south would be nice, bank would be a good start. That said regarding indie, maybe open up a couple more slots but keep terror civs, would also recommend that indie base be moved closer to mulladost.

Yeah, I see your point but I think if more people wanna play indie they should just cut out the halfway substitute by adding more slots, also cutting out all the issues and "cheekiness" of civs declaring terror. 

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On 3/25/2018 at 7:00 PM, Unknown said:

Rise is rise. This is TLX, people really need to stop comparing the two. Once they die they have to redeclare terror and if they don’t and kill someone, it’s RDM. 

You say that. Yet you have the almost exact same picture as rise gamings logo? Could be coincidence, just saying....

rise gaming.jpg

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Also he kind of has a point to remove declaring terror, I don't think it should be removed just tweaked a little. It makes it really hard to play Blufor when you're trying to initiate pulling over a civ and get shot by an indie, it happens, that's what indies are suppose to do. But when you have 15 other civs that declare terror and the indie slots are full, you have 22 indies running around guns blazing killing everyone. Not to mention indies kill unarmed civis all the time and get away with it. I think maybe it should be limited to how many civs can declare terror or put some kind of rule around it.

 

And +2000 for adding more into the south.

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27 minutes ago, Pickles said:

You say that. Yet you have the almost exact same picture as rise gamings logo? Could be coincidence, just saying....

rise gaming.jpg

Its not a coincidence, its an ice hockey team based in Quebec called Sherbrooke Phoenix..Sherbrooke_Phoenix_logo.svg

Edited by Unknown

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1 minute ago, Unknown said:

Its not a coincidence, its an ice hockey team based in Quebec called Sherbrooke Phoenix..Sherbrooke_Phoenix_logo.svg

Just seemed a little suspicious had to make sure nothin fishy was goin on.

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4 minutes ago, Unknown said:

Its not a coincidence, its an ice hockey team based in Quebec called Sherbrooke Phoenix..Sherbrooke_Phoenix_logo.svg

mhm right, Unknown, or should i say...


VALGARR???

Edited by Hordan

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1 minute ago, Hordan said:

mhm right, Unknown, or should say...


VALGARR???

You are quite a funny person..

 

1 minute ago, Pickles said:

Just seemed a little suspicious had to make sure nothin fishy was goin on.

A quick google search would of revealed where my picture is from, considering i use it everywhere lol.

Edited by Unknown

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3 minutes ago, Unknown said:

Its not a coincidence, its an ice hockey team based in Quebec called Sherbrooke Phoenix..Sherbrooke_Phoenix_logo.svg

if you dont mind me asking why is your pic red and the other one is blue

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1 minute ago, Pickles said:

if you dont mind me asking why is your pic red and the other one is blue

Changed it up, wasnt a fan of the blue and off white colors.

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1 minute ago, Unknown said:

You are quite a funny person..

 

A quick google search would of revealed where my picture is from, considering i use it everywhere lol.

I saw the pic and instantly recognized it as the rise logo so i didnt think to even look for other options.

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On 3/24/2018 at 7:51 PM, Smidge Griffkin said:

A faction with 7 playable slots..... Slots that fill up fast when the server is at a decent player count. So for people wanting to fight blufor/opfor, the only option is to declare terror if there are no free slots on independent.

-1

Im starting to like the idea of the southern branch of the Takistan National Bank being able to to be robbed, so long as there are 3 or more opfor currently playing.

+1

I have to agree with Smidge and Elijah on this one, but I do see where you are coming from Hordan. 

I saw the comment about adding a few more indep slots and I think that would be pretty cool because my group usually consists of 2-5 guys and it's hard finding that many slots open on Indep. We do try to mix in the RP with setting up our own checkpoints, committing armed robberies, etc.. but some of the guys have limited game time and really enjoy declaring terror. We do run into a little confusion regarding kill on sight while being in civ skins though. There's usually not a lot of time for someone to determine if were KOS during an encounter. So maybe adding something like player skins automatically change after they declare terror? I always forget to change while at terror hideout. If that change is possible.

On the other side of that I do agree with Pickles comment that there could be a have a little more "prerequisite" for declaring terror. Maybe you also have to be in a gang...if the gang management is working. Which then would require someone to drop 200k. And if the gang management is working, the gang leaders would be a more selective of who actually gets into the gang. Which may cut back on the declaring terror a little, and push those players to indep.

Just thinking and throwing out ideas, but I like the conversation and the points that were made.

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And a +2 for adding more activity in the South. It is dead! Making the south bank open to robbery would help spread out the terror in Rasman that Hordan was mentioning. That would also push a little more Opfor activity and even more reason for terrorist civs to be somewhere other than Rasman.

Can't wait to see TLX's changes and hard work put into place. When exactly can we expect the stat wipe?

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3 hours ago, DubSixPho said:


On the other side of that I do agree with Pickles comment that there could be a have a little more "prerequisite" for declaring terror. Maybe you also have to be in a gang...if the gang management is working. Which then would require someone to drop 200k. And if the gang management is working, the gang leaders would be a more selective of who actually gets into the gang. Which may cut back on the declaring terror a little, and push those players to indep.

 

3

Yeah if not remove declaring terror, then that would be a good idea I would like it limited at the very least.

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