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FREE BUT LIMITED VEHICLES 

So i'm suggesting that OPFOR and BLUFOR vehicles should be FREE for both sides during WAR. But there would be a limited amount of vehicles so they can be used wisely by both forces agaisn't each other during a battle and not just spam jets or helicopters or ground vehicles etc.I do not really know how far can ARMA 2 OA Be modified but if this is a possibility it would be nice because money wouldn't actually matter when fighting instead, the people who are fighting agaisn't each other.The players would have to think a lot to make a decision if they should use it or save it for later in the WAR.

Also most times, the people  in each side tend to waste a LOT more money than what they get for winning a war which is 4 million.

Forward Operating Base

My another suggestion is that Forward Operating Bases A.K.A FOBs should be allowed to be made during WAR Time but not PEACE Time.They would be made by using the barricades that are available to both forces.It would be used as a temporary  base for when the Friendly Forces (Depending on which side you are in if you are OPFOR or BLUFOR) start pushing deeper into the enemy territory.

These FOBs should be big enough to fit at least one helicopter and 3 or 2 HMMWVs (In case of the OPFOR 2 or 3 UAZs or Military Off Roads.)They should also have supplies such as Medical Supplies,small or large repair kits and gas tanks.

The Main base may only be used as a spawn point or to get vehicles or supplies. 

These Forward Operating Bases may not be positioned near CAPTURE POINTS neither  ENEMY BASEs.And they should not be marked on the map because the enemy might see it and fire artillery at that exact location destroying the entire FOB and the individuals inside and that moment.

Prisoners of WAR 

Prisoners of war A.K.A POWs are to be captured when the OPPOSING FORCES surrounds and outnumber friendly forces in a certain location such as a FOB.

Prisoner camps should be placed and MARKED inside friendly territory away from the frontlines.The POWs are to be used as hostages by the ones who captured them.

It should be noted that Prisoner camps should not be fired upon with artillery or be attacked by Aircrafts.They may only be attacked and captured by ground units.

When surrounded the players that are outnumbered may drop their weapons on the ground and put their hands in the air,if they attempt  to resist(which in my opinion is something very dumb) they may be shot at or stunned.When captured,they are to be escorted to the nearest FOB or Prisoner Camp where they will be kept as hostages until friendly forces capture the FOB or prisoner camp.

Prisoners of war are also allowed to escape when they have a chance.

Thank you for your attention :)

-Dereck

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-1 Seems like a big waste of time to implement this when staff are moving onto Arma 3 and developing that.

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2 minutes ago, Roque said:

-1 Seems like a big waste of time to implement this when staff are moving onto Arma 3 and developing that.

This. Moving on to Arma 3 for bigger and better things.

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On 6/5/2018 at 1:41 AM, Roque said:

-1 Seems like a big waste of time to implement this when staff are moving onto Arma 3 and developing that.

You realize Arma 2 will still be relevant right?

A lot of the player base will stick on Arma 2.

Which means as soon as the A3 server is out, A2 may be dead for a few weeks, but will soon get at least half the number A3 gets if not equal.

Which means it will still need updates.

 

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34 minutes ago, ComradeCorbyn{Socialist} said:

You realize Arma 2 will still be relevant right?

A lot of the player base will stick on Arma 2.

Which means as soon as the A3 server is out, A2 may be dead for a few weeks, but will soon get at least half the number A3 gets if not equal.

Which means it will still need updates.

 

Is the Arma 3 server not completely public yet?

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