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seaton

Make "shutting down checkpoints" against the rules.

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My suggestion is that we make it against the rules to place barricades at check points like this AT ALL.
If that's not possible: No check points being closed unless Blufor/Opfor are present at the check point to open/close it.

I've seen all check pointed blocked like this before, without anyone at any of them.
I dont see what beneficial purpose it has to the server/roleplay..? It cuts off civilians doing legal jobs as well as terrorists trying to interact with others. Why is the pole/gate not sufficient enough?
Also, players are supposed to be marking the map with closed check points, but i've yet to see anyone do this.

 

image.thumb.png.344970c2f9c3d25e734cb73a912492d2.png

Edited by seaton
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+1, it's a really cheesy way to "man" a checkpoint. I would also like to add that Opfor (All the time's i've been on) they close southern takistan to civs (even tho most don't go down). Find it a crappy way to farm diamonds or w/e in peace without being robbed or shot. 

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-1 Its because indepts are such a problem we do this, All they do is circle around to get a better shot at us on CPA, OPFOR most of the time don't even have the manpower to man all the checkpoints so we close them down, So either deal with it or find a way into the south without going through the checkpoints, Also when we do mark them, trolls will erase the markings from the map. Not out fault

Edited by Kane

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+1 +1 +1

If all of the Checkpoints are closed like this, Indeps physically CANNOT get vehicles through to Northern Takistan. That doesn't make the game difficult, it makes the game impossible for any terrorist or criminal civilian trying to get across the border.

"Oh, use an MI-8 to get vehicles across!"
Except half the time OPFOR have AI in ZSU AA Guns that swat any form of helicopter from the sky.

Closing the borders like this simply isn't needed, and takes all the fun away from playing Independent

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+0.5 I think there is a way to move the OPFOR side barricade by going inside of the line keeper box. Not sure about the BLUFOR side, however. We should be able to "do" the same to both sides.

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2 hours ago, Kane said:

-1 Its because indepts are such a problem we do this, All they do is circle around to get a better shot at us on CPA, OPFOR most of the time don't even have the manpower to man all the checkpoints so we close them down, So either deal with it or find a way into the south without going through the checkpoints, Also when we do mark them, trolls will erase the markings from the map. Not out fault

Yea close down CPB or CPD but CPA should but up, it's annoying af when civs try to enter southern takistan but can't because Opfor wanna mine diamonds in peace. Your faction (even tho it's not against the rules) shouldn't be scared to man CP's. You literally have jets/attack helis and thermal tanks, don't give the excuse about indies. You're also willing to kill unarmed civs because you don't have the nerv to be there guarding/defending CP's against attacks from terrorist. Also, people wonder why there isn't enough activity in south Takistan is Opfor always closing boarder.

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Just now, Creepy Iceceam said:

jets/attack helis and thermal tanks

Only supporter have access to these tanks, and for helis? for the most part are shot down when the indepts are actually trying. Jets we don't use because we have barely anyone besides staff who can fly them

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@Sheev Palpatine Please give a reason when you are giving a suggestion a -1 or a +1, thanks.

@Kane Independents aren't as big of a threat as you're making them out to be, and thankfully OPFOR closing CPB isn't a problem as Indies can already open CPB Opfor gate. The problem is BLUFOR closing all of the gates, including CPA, which makes it impossible for Indies to go anywhere, which completely sucks the fun out of it. Anyone going through CPB is going towards BLUFOR anyway, and I can't say I've ever seen Indies go through BLUFOR land to get to CPA. Checkpoint Stalin is always open, so Indies can always get through to OPFOR territory, so again this is really an issue between BLUFOR and INDIE, rather than OPFOR at all (Minus the cheesy "Let's put an AI on a ZSU and shoot down all Indie helicopters ever."

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The thing that mainly frustrates me is when op4 log off and leave the gates up just to be assholes. I'd like to see an implement that allows all factions to use the gates and op4/blu4 need to be in a 150m radius to have it up. 

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-1 there has already been posts on this man. pleas do not make repeats. I have voiced my opinion on the other one and i wont repeat it here. stop making repeat posts.

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3 hours ago, Sheev Palpatine said:

-1 

 

 

 

1 hour ago, ThePsychopath said:

@Sheev Palpatine Please give a reason when you are giving a suggestion a -1 or a +1, thanks.
 

I'll just screenshot what I said on discord about it.

 

image.png.1a1e05dc7c090a060b8baff839321d23.png

It's really not hard. You just have to not be lazy and put in the work. Which, a faction that can kill anybody(save for unarmed civs) really shouldn't have an easy way to go about it.

Edited by Sheev Palpatine

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-1

 

For indeps: If alpha is closed just go to a different checkpoint, if all checkpoints are closed just walk like really.

For civs: well too bad wait until somebody mans it, you are not a special snowflake.

Edited by Searnoix

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On 3/2/2018 at 1:25 AM, Sheev Palpatine said:

 

I'll just screenshot what I said on discord about it.

 

image.png.1a1e05dc7c090a060b8baff839321d23.png

It's really not hard. You just have to not be lazy and put in the work. Which, a faction that can kill anybody(save for unarmed civs) really shouldn't have an easy way to go about it.

Don't steal my thing dude.

Uncool.

Only joking.

What he said,or,I said originally.

You get the point

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4 minutes ago, ComradeCorbyn{Socialist} said:

Don't steal my thing dude.

Uncool.

Only joking.

What he said,or,I said originally.

You get the point

 

hello my english bad

 

very apologize for steal

 

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-1 Yeah it's a cheesy tactic but, it's part of the game and there are many ways around this obstacle. But I think if there are no blufor/opfor within 150m of the CP the gates should automatically go down and the bar gate should open. 

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-1  just go the illegal way no need for doing this its a waste of your time and everyone else's time

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On 3/6/2018 at 1:40 PM, Nureha said:

-1  just go the illegal way no need for doing this its a waste of your time and everyone else's time

Have you ever been to the illegal points? They block vehicles too, as they use dragon's teeth barricades. So maybe revise that answer. +1 from me though, it hurts RP when a border is closed and nobody but BLUFOR/OPFOR can put the gates down. What if there's nobody on that can? What if all the CPs are closed? It's very possible... Then the whole server is ruined. I'd make it to where all factions can just access the gates, and call it a day. I imagine it'd be just a quick copy paste.

Edited by Volk

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49 minutes ago, Volk said:

Have you ever been to the illegal points? They block vehicles too, as they use dragon's teeth barricades. So maybe revise that answer. +1 from me though, it hurts RP when a border is closed and nobody but BLUFOR/OPFOR can put the gates down. What if there's nobody on that can? What if all the CPs are closed? It's very possible... Then the whole server is ruined. I'd make it to where all factions can just access the gates, and call it a day. I imagine it'd be just a quick copy paste.

Rule has been added stating that a checkpoint has to either be manned or open

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I saw two closed just yesterday, Jumpy. Came here because I saw and remembered it. Should have taken screens. My bad.

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