Jump to content

Dereck Frost

Member
  • Content count

    100
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Dereck Frost


  1. Guide for new TLX Players.

    OPFOR  BLUFOR  INSURGENT

    Before anything,do NOT forget to join Teamspeak! 

    Both Factions are required for the person to be on TS

    If you're reading this i'm assuming you are a NEW player to the Takistan Life XTREME ARMA 2 Server.here are the basic controls.

    1. Press 1 in your keyboard to see your Licenses,factories you own,government,police chief,gangs,laws as well as your IN GAME personnal information.
    2. Press Y to open your animations options.
    3. Press 2 to open your TLX inventory.
    4. Press 3 to put your hands in the air
    5. Press 6 for Retributions 
    6. Press 7 to put Ear plugs IN and OUT

    Don't forget to read ALL the rules! https://docs.google.com/document/d/11A1JiKrseZhOE3pAY0ywDF4NgnZeo98HVRgROPqZnrw/edit

    General rules 

    1. Do not KOS (Kill On Sight) neither VDM(Vehicle death match) if done it will be punishable and will probrably taken SUPPORT
    2. Do not use your mic over global chat.
    3. Do not advertise other communities.
    4. If possible PLEASE try to Role-play!
    5. Do not EVER troll.
    6. Going Away from Keyboard (AFK) is not allowed for a long period of time.
    7. Transferring money from a faction to another faction for yourself is not permitted
    8. Going across the border walls without permission from the faction that controls the side you're going to is a crime and it will be dealt with lethal force.

    These are the ones i consider important.The rest if you wish you see just read the rules that can be read on the link above.

    ____________________________________________________________________________________

    Safezone Rules

    1. Do not flee into a safezone if engaged.
    2. Do not kill neither steal inside safezones.
    3. You're not allowed to engage or scout from a safezone.
    4. Camping and scouting of a safezone is not permitted.

    War Vehicles (that should be only bought in war)

    OPFOR

    • T-90
    • KA-52
    • SU-34
    • SU-25
    • D-30
    • BM-21 GRAD <Not mentioned in the rules but can be considered artillery by the staff.
    • Mortars

    BLUFOR

    • M6 LINEBACKER AA
    • FV510 WARRIOR DESERT
    • FV510 WARRIOR WOODLAND
    • M1A1 ABRAMS DESERT
    • M1A2 TUSK ABRAMS DESERT
    • M270 MLRS DESERT
    • AH-64D APACHE
    • AH-1Z VIPER
    • A-10 THUNDERBOLT
    • AV-8B (LGB/CAS/FIGHTER)
    • F-35B & F35B AA
    • ALL ARTILLERY AND MORTARS

    Martial Law Vehicles

    The following vehicles are to be used only during martial law or WAR(This only applies for BLUFOR)

    • UN BMP-2
    • LAV-25
    • AAVP7A1
    • STRYKER MGS
    • M2A3 BRADLEY IFV
    • M2A3 ERA BRADLEY IFV
    • UH-1Y VENOM
    • AH-6J(Donator)
    • AH-11 WILDCAT

    ____________________________________________________________________________________

    OPFOR 

    The OPFOR Also known as TLA (Takistan Liberation Army)The Opposing force (OPFOR) are the armed forces that are located in the SOUTH Territory away from RASMAN .Their vehicles are cheaper than the ones BLUFOR have

    When you join OPFOR for the first time,what you are going to need to do is get some money from the ATM that is located in front of you in your left side,withdraw some cash and buy the Combat Training License,this will allow you to buy most weapons in the Weapons shop(The guy with the black beret standing next to the soldier pointing a FN FAL right at your face).After buying the license it is HIGHLY RECOMMENDED to buy NV GOGGLES which the standart price is 8.000$ But be advised the taxes are different so the prices will be different too.

    YOUR ENEMIES 

    • Insurgents AKA Indies <They're KOS but if possible try to do a little roleplay scenario,that is if they don't kill you first.
    • Armed Criminal civilians
    • Civilians that declared TERROR
    • Civilians that injure team mates or attempt to harm friendly personnel
    • BLUFOR In case they cross the border without OPFOR permission or there is a WAR going on at the moment.

    Getting started as OPFOR

    • Buy the primary weapon that you think ya going to do WELL(But don't buy TOO EXPENSIVE WEAPONS)
    • Get some ammo (OF COURSE)
    • No need to buy Rocket launchers.
    • Get 1 or 2 jackhammers that can be bought in the Oil Processing&Mining tools right next to the base on the East side
    • Get a utility KAMAZ open or closed doesn`t really matter how much space does the TRUNK of the vehicle have.

    When you get your Jackhammer(s)and your KAMAZ go over to the diamond mine that is still located inside the OPFOR territory next to the RUSSIAN ARMS DEALER.When you reach that spot, press 2 to open your TLX Inventory and then click on your jackhammer and press use (it should be noted that you must be DIRECTLY on top of the mining spot)Also the max diamonds you can get is 33. Keep doing that until there isn't more space on your KAMAZ,when you're finished just driver over to the resources shop and sell your precious DIAMONDS!

    (Warning!Some insurgents may camp that area so be VERY CAREFULL!)

    After that just ENJOY your money!Just don't waste it on multiple aircrafts,armor.Also if you're feeling greedy just do the same steps again until you get LOTS of money.

    Your JOB!

    As an OPFOR your job is to maintain control over Checkpoint Alpha,Bravo and Delta.Regularly patrol the checkpoints,also don't forget to check the capture points.People mainly come to Checkpoint alpha so i'd recommend manning CPA.Be cautious because many insurgents with precision rifles most of the times camp it while having it's position unknown for a long period of time.

    When things gets out of hand if you have money or somebody in your team does,just pull out a good old MI-24 A.K.A the HIND.The insurgents aren't going to be glad because first,it will just destroy their entire lives and second,it ain't even fun when there are MI-24s flying all round the OPFOR territory.So do your best to prevent you or your team to buy a HIND and ruin the insurgents immersive Tactical Shooter game!

    That's basicly your job.

    Manning CHECKPOINTS.

    As an OPFOR You'll probrably be staying under heavy insurgent sniper fire on Checkpoint ALPHA,but if things are fine and there aren't anyone shooting at you just do your JOB,which is basicly sitting around all day waiting for a civilian to come by.When a civilian or PMC DOES come by remember to do the standart procedures:

    1. Kindly tell the driver to exit his vehicle and provide you his passport. 
    2. search his vehicle for ilegal things
    3. If he owns a firearm tell him to put his hands in the air and check his inventory for the licenses.

    Situations you might find yourself in.

    1. Insurgents camping with a BRDM-2?No problem,get the HIND.
    2. Got Insurgents camping everywhere with high caliber firepower?Get a HIND.
    3. Got insurgent offroads coming to CPA?HIND.
    4. Got an enemy helicopter?Yeah get a shilka or tunguska.
    5. Got a civilian throwing rocks at your team mates?Get a HIND.

    HIND solves are your problems ;)Just don't use it everytime.

    ____________________________________________________________________________________

    BLUFOR

    The BLUFOR Also known as Takistan Police Force or just COPs.They Are the forces that ATTEMPT to enforce the LAW in the North Side,their main city is Rasman where all the crazy stuff happens.

    First in order to actually be part of BLUFOR you are required to pass a BLUFOR TEST.If attempted to enter without it you WILL be kicked!

    When you join BLUFOR for the first time buy the basic training such as the patrol officer training license,so you'll have access to the box that has it's name on it.When you access the box,get a M9 and some SD STUN Rounds and any other weapon that is CHEAP,AVAILABLE and WORTH IT.

    Getting started as BLUFOR!

    Now,playing as BLUFOR ain't as easy like OPFOR,you'll find insurgents more often over your side on Rasman either:Camping,staying hidden inside the buildings.I highly recommend that,if you have access to the MK19s grenade launcher,DO NOT Just fire all over the town destroying EVERYTHING,people get mad over it,the buildings will be ruined and the next thing you see RASMAN is basicly destroyed(Also do not fire explosives that might hit the bank).You'll also have a hard time dealing with financial issues.

    Ok so let's get started.

    • Start buying your M9 with SD ammo,then a primary weapon for LETHAL purpouses,just don't buy something TOO expensive.
    • Get ammo.
    • No rocket launchers.
    • Do patrol missions to earn Money$.
    • Follow the BLUFOR rules!
    • Don't let those insurgents capture your CAPTURE POINT,that's your money making land if it gets captured your paycheck will be lowered!

    Those topics said above are the ones that in my opinion that should be done when you start playing for the first time as BLUFOR.

    Your ENEMIES.

    • Insurgents AKA Indies.
    • Armed criminal civilians.
    • Civilians that declared TERROR.
    • Civilians that injured purpousely injured team mates or attempt to harm friendly personnel.
    • OPFOR in case there is a WAR happening Or if they cross the border without BLUFOR permission.(Also if they engage you first intentionally)

    Now the thing that i consider the most important MONEY.Since without money you can't really do a lot of things.So for getting money i either recommend doing patrols in some sort of ground or air vehicle OR just play following the rules as a police officer and let the paychecks do the job for you.

    YOUR JOB! 

    As a BLUFOR it's your JOB To maintain the streets of Rasman and your territory SAFE,so in order to do that you i recommend that you DO NOT do these following things:

    • Shoot a civilian only because he has owns a firearm and it's unholstered
    • Shoot a person without even Identifying him.
    • taze or arrest him because he's insulting you (in a weak way not like,hard stuff.).
    • Open fire with lethal firepower because he ran away from you.
    • Run over a insurgents or criminal.
    • Firing everywhere with a grenade launcher on urban enviroinments just to kill a single insurgent.
    • Accept bribe from a civilian.
    • get money from a dead bank robber and keep it for yourself.(or drugs)
    • Work with or defend independents

    Situations you might find yourself in.

    Civilian speeding or driving on the wrong side of the road? No problem mate,just give him a ticket.

    Insurgents coming in with a armed vehicle and you're 100% sure they're gonna kill you on sight? Just open fire at them.

    BRDM-2 ATGM on a hill? if you have money just get a M47 Dragon and destroy that old piece of soviet technology.

    Snipers somewhere on a hill?That's a huge problem,well if you got money just get that GUCCI HMMWV CROWS M2 and take them out!

    Bank often getting robbed?Go there and stop the robbers then!

    People are mad at you because you're with a MK19 stryker or HMMWV blowing Rasman to pieces?Well stop using it then! It's really annoying.

    Ran over a civilian or a team mate accidentaly? No problem! Just take some money of your pockets and comp them!

    Running out of money?Do patrol missions!

    Manning checkpoints.

    Basicly the same thing that has been said for OPFOR.

    Martial Law 

    Your team is at a very bad situation and you can barely maintain control over Rasman? No problem,just ask for the current police chief to press the MAGICAL MARTIAL LAW button,if he agrees he will activate martial law.When it's activated you'll be able to freely search citizens civilians

    ____________________________________________________________________________________

    Insurgents

     

    Be advised,this faction does require the user to be in teamspeak as well.

    Insurgents, also known as Independents, indeps, are Mujahideen Jihadists - religious extremists. Most of their vehicles are captured OPFOR vehicles that costed many soldiers lives, meaning their equipment costs much more money than OPFORs

    It should be noted that both OPFOR and BLUFOR are KOS(Kill On Sight) for Insurgents but if you want to do a little Role-Play feel free to do it.That is if the enemy doesn't fire at you first.

    First thing you should do is buy the Combat training, and after that the Soviet vehicle training. You should be able to buy most of the weapons and ground vehicles.Also make sure to buy NV Goggles.

    The most popular insurgent weapons are: FN FAL  and AKM for urban environment, SVD for sniping and RPG-7 with VR warheads for heavy armor.Do NOT buy the most expensive weapons. Every time you die, you lose everything you had with you.

    The most popular insurgent vehicles are: Motorcycle, UAZ, T-34, T-55, BRDM-2 ATGM, Zu-23 Truck and BMP-2(Supporter)

    Do NOT buy the Scud-B.It costs $5.5mil but there is no script that makes the missile go boom.

    Using mortars during peace time is against the rules.

     

    Your enemies:

    1.OPFOR

    2.BLUFOR

    3.PMC

    4.Civilians that engage you.

     

    Getting started:

    • Buy a cheap but good weapon. FAL is maybe the best option for starters.
    • Get some ammo
    • Buy rocket launchers only if OPFOR has some heavy armor that already killed many of your brothers.

    Earn money by capturing the capture zones,maximum insurgent paycheck is 100k.

    You can also stop OPFOR from getting money by holding Resources area.

     

    YOUR JOB:

    As an insurgent, Mujahideen Jihadist, your job is to free this country of NATO and Russians. They don't believe in Allah, so try to make them regret coming to Takistan. Opfor usually sits at CPA, their capture zone, insurgent capture zone or Hashish Emporium. Try not to kill all your enemies on sight. This is a roleplay server, not warfare.

     

    Situations you might find yourself in.

    1. OPFOR Hind is in air? Try avoiding roads and start climbing hills, or get  an IGLA AA Pod or Zu-23(Those 2 are Expensive)
    2. BLUFOR Stryker wrecking everything? Try to sneak behind it and take it out with a FAL/RPG-7 (Weak armor) or just use an expensive BRDM-2 ATGM and risk being destroyed by a Hind before even crossing the border.
    3. All checkpoints closed/manned? Assault the one manned or get speed upgrades and go through illegal breach.

    ____________________________________________________________________________________

    Thanks to Aleks for writing the Insurgent guide!

    If you liked it don't forget to leave a like!

     

    • Like 5
    • Thanks 2
    • Haha 1

  2. KIDNAPPING

    So i think that insurgents should kidnap OPFOR or BLUFOR personnel when they have a chance, for example:if there are a bunch of dead OPFORs and only one is still alive,if the number of insurgents present at the location outnumbers the presence of OPFOR the operator may surrender and walk into an open field and put his hands behind his head,when the insurgent approaches him they may zip tie him (if they do have zip ties) and put him inside a vehicle and get him into insurgent safezone.While the OPFOR is inside the car,the kidnapped individual may not EXIT THE CAR or mention his current location to his comrades(cuz if he does that there wouldn't be FUN).

    When the OPFOR or BLUFOR operator enters the insurgent safezone OPFOR or BLUFOR units may not intervene.While inside the zone the insurgents can do whatever they want with the kidnapped guy like interrogation or some other things,just not stealing his gear.The faction that has one of it's members kidnapped may make a deal with the insurgents to get their operator back so you could do like a Roleplay scenario where there are insurgents on one side with the operator while on the other side the opposing force they're dealing with.

    Insurgents may ask for anything in exchange for their hostage EXCEPT the opposing faction vehicles and there would be limited amount that the insurgents could request in exchange for the prisoner.

    Money limit 450,000$

    Items limit:10 

    If you do agree remember to leave a like!

    • Like 1

  3. The VIP Supporter

    So while playing,i noticed that there was the standart SUPPORTER and the VIP SUPPORTER,when i found out about that i thought "Oh okay,they must be the same so yeah cool." But then one day i found out about the differences between them and how the VIP Supporter equipment is way more powerfull and superior than what the standart supporter has access to,of course it makes sense that the VIP Supporter should have better equipment than the standart one but,in my opinion their weapons and gear are VERY OP when compared to standart equipment.

    THE VIP SUPPORTERS and their gear.

    So some of the people that paid the price to receive the VIP,aren't very nice to other players,they feel like they're WAY superior than the normal players of the ARMA 2 TLX COMMUNITY and don't really care about playing in the server how it was meant to be,most of the times they just join to kill insurgents or whoever is considered a threat for them.I know that basicly every each of them are old players that might have lost interest in doing what they already did for a LONG Time but i think that some of them shouldn't be like that. And when they do start killing it's just devastating because the damage of what the weapons they carry is immensively powerfull like the Lock On Anti Tank rocket launchers such as the Metis or the Javelin,I do know that the Rocket launchers i mentioned uses rockets that occupies a LOT OF SPACE in their inventory but some of them do not only carry those Overpowered rocket launchers,but also AS50s (That's what i've seen most of the VIP Supporters use:AS50 with a lock on anti tank rocket launcher) and most of the times these anti material sniper rifles have Thermal scopes that makes it more powerfull.So it's not only a 50 CAL but they also have thermal scopes.

    I'm not saying that they should be removed since most of the people who owns the VIP SUPPORTER Bought it with their own money and have the right to have what they paid for,but i think that the prices should be higher for the ammunition.Since most of them are people that already have TONS and TONS of dollars in their bank accounts, i'm assuming that it wouldn't be such a HUGE problem for them (I'm just assuming please don't judge me.)But when they buy their ammo again they will think a little more before buying it.

    Of course this is just my opinion and suggestion,everyone has their own opinion about something.

    Also if the person reading this has VIP Supporter please do not get offended by what i'm saying here,it's just what i think.Of course some people that owns it aren't like that.

    If you do like it i would appreciate a LIKE !

    • Like 3

  4. Also i forgot to mention that,IF the convoy happens to be engaged the escort or the drivers could request reinforcements,these reinforcements should come from the faction Main Base.So it would be recommended to do it fast and not waste much time.

    By the way if the escort or the drivers died before getting the reinforcements message through.The message may be ignored if it was sent after the person was KIA.

    • Like 1

  5. CONVOY 

    So since the ARMA 2 TLX Server nothing happens much instead of:VDMs,RDMs people asking for comp etc...I'm suggesting that from time to time OPFOR or BLUFOR could make Convoys.There would be 2 types of Convoys,the standart convoy and the High Value Convoy.

         Basic Convoy

    • 2 or 3 KAMAZ or MTVR(utility,repair)
    • 2 Armed UAZ or humvee 

    The basic Convoy would be transporting low-medium tier LOOT such as:pistols,submachine guns,medium-low price ores,ammunition or supplies too.The KAMAZ or MTVR would be in the middle between the armed UAZs,there would also be a 10 metre space between each vehicle.

    Now,the High Value Convoy would transport would be transporting on its gear powerfull and dangerous thing such as explosive devices,RPGs,assault rifles,sniper rifles or high value ores for example:diamonds or platinum.So since it`s transporting high value items inside it`s gear or TRUNK it should be very well protected.

    High Value Convoy

    • 2,3 or 4 KAMAZ or MTVR(Utility,repair,ammunition)
    • 3 or 2 armed UAZs or humvees.
    • Armored vehicle.

    So,these convoys would be like a event that can be lead by a group of players but of course in order to actually form a convoy "event" the group would have to ask for a staff member that is currently ONLINE at that moment for permission to do it,and if the people making the convoy wish to make it go through BLUFOR or OPFOR territory they would obviously have to ask the faction that controls that territory.

    The way it would work is that the faction doing the convoy would announce in GLOBAL CHAT for all the players that are currently in the server when they start moving,the convoy would have a path set by the faction,the path would be marked by putting black dots on the map,On the way,armed civilians or insurgents could set an ambush to eliminate the drivers and the escord and if they suceed by doing that,they may take the loot located inside the gear or trunk on the KAMAZ(which in case of the BLUFOR the MTVR)

    A couple hours ago (when this post was posted)me and some people playing as OPFOR did a convoy with admin authorization,it had 2 KAMAZ [Ammunition and Repair]  filled with weapons and explosive devices,and it was being escorted by a BMP-2.Some time later when we passed through Checkpoint Delta and went into BLUFOR territory (also with authorization) We got ambushed after a couple minutes by some insurgents with a CDK tag on their names,they started firing explosive ordinances at our direction missing the trucks and barely damaging the BMP-2 we then went to go hunt for them leaving both trucks to be guarded by the BMP-2.Some time later we noticed that both trucks were on fire but the BMP-2 was perfectly FINE as if the insurgents shot at the trucks on purpouse just to destroy the loot (there was like 3 million worth of loot inside those trucks),we later found them and neutralised them but the convoy was totally ruined.So there are some bad things about making these convoys.

    Also the Trucks should always be unlocked and the ones who plan to intercept the convoy.

     

    Also if you like it remember to leave a like!

    • Like 5
    • Thanks 2

  6. The SCUD-B

    So i knew already that the SCUD was USELESS but i thought that it would have a script that it would actually ALLOW you to fire it's missile and ACTUALLY Hit something. But apparently, i was VERY wrong since It does not actually do anything it just fires a rocket at the sky and then some seconds later it disappears in thin air.

    The vehicle itself and it's functions are not TOTALLY USELESS Since it'd be cool to do a roleplay with them but,i think the vehicle itself is WAY TOO overpriced for what it can ACTUALLY Offer,so what i'm basicly suggesting is that it's PRICE should be lowered A LOT.Which by saying "A LOT" i mean reducing like...55% of it's current price.

    It would also be cool to have it implemented in the OPFOR faction.

    (I do know the current server developers are VERY Busy with ARMA 3 by trying to make all the TLX community happy.But,like i said in my previous forum POST,if they have time and wish to continue doing some updates on the ARMA 2 TLX Server,it would be awesome if this could actually happen(OF COURSE This is onlyif people DO actually AGREE On reducing the price of the SCUD)

     

    Thank you for taking your time to read this post!


  7. Yeah but Smidge also said that we're allowed to engage hostile armor if we spot one...

    I also disagree with the whole "no use of explosives on personnel" because if that would EVER be applied we wouldn't be allowed to fire over infantry with mounted grenade launchers.


  8. I believe that every time a person disconnects from the SERVER <Could be WIFI issues or something else>if they had a vehicle, their keys would disappear and when the individual comes back to enter his vehicle (and if it's locked),it says that the user doesn't have the keys for his own property.And sometimes the vehicle the person owned  wasn't that really cheap so it kinda sucks to lose it.

    I do not know if this is supposed to happen or if it is not.

    (I do know the currently developers main focus is on the ARMA 3 TLX server but,IF they have time and WISH to fix it <If it's really a real issue or bug>I would be gratefull).

     

    Thank you for your attention. 

    • Like 1

  9. FREE BUT LIMITED VEHICLES 

    So i'm suggesting that OPFOR and BLUFOR vehicles should be FREE for both sides during WAR. But there would be a limited amount of vehicles so they can be used wisely by both forces agaisn't each other during a battle and not just spam jets or helicopters or ground vehicles etc.I do not really know how far can ARMA 2 OA Be modified but if this is a possibility it would be nice because money wouldn't actually matter when fighting instead, the people who are fighting agaisn't each other.The players would have to think a lot to make a decision if they should use it or save it for later in the WAR.

    Also most times, the people  in each side tend to waste a LOT more money than what they get for winning a war which is 4 million.

    Forward Operating Base

    My another suggestion is that Forward Operating Bases A.K.A FOBs should be allowed to be made during WAR Time but not PEACE Time.They would be made by using the barricades that are available to both forces.It would be used as a temporary  base for when the Friendly Forces (Depending on which side you are in if you are OPFOR or BLUFOR) start pushing deeper into the enemy territory.

    These FOBs should be big enough to fit at least one helicopter and 3 or 2 HMMWVs (In case of the OPFOR 2 or 3 UAZs or Military Off Roads.)They should also have supplies such as Medical Supplies,small or large repair kits and gas tanks.

    The Main base may only be used as a spawn point or to get vehicles or supplies. 

    These Forward Operating Bases may not be positioned near CAPTURE POINTS neither  ENEMY BASEs.And they should not be marked on the map because the enemy might see it and fire artillery at that exact location destroying the entire FOB and the individuals inside and that moment.

    Prisoners of WAR 

    Prisoners of war A.K.A POWs are to be captured when the OPPOSING FORCES surrounds and outnumber friendly forces in a certain location such as a FOB.

    Prisoner camps should be placed and MARKED inside friendly territory away from the frontlines.The POWs are to be used as hostages by the ones who captured them.

    It should be noted that Prisoner camps should not be fired upon with artillery or be attacked by Aircrafts.They may only be attacked and captured by ground units.

    When surrounded the players that are outnumbered may drop their weapons on the ground and put their hands in the air,if they attempt  to resist(which in my opinion is something very dumb) they may be shot at or stunned.When captured,they are to be escorted to the nearest FOB or Prisoner Camp where they will be kept as hostages until friendly forces capture the FOB or prisoner camp.

    Prisoners of war are also allowed to escape when they have a chance.

    Thank you for your attention :)

    -Dereck

    • Like 3

What is TLX?

Takistan Life Xtreme is an Arma 2 Operation Arrowhead Takistan Life roleplaying server initially started in 2014 by original owner DNice.

How do I play?

You can find us on the Arma 2 OA server list as Takistan Life Xtreme or you can connect directly to play.tlx-gaming.com. You will need both Arma 2 and Arma 2 OA installed.

How do I communicate?

Teamspeak 3 is our primary voice communications platform. You can jump on to speak to other players on your faction or to request support from our staff. Use the link below or ts.tlx-gaming.com to connect.

Disclaimer

This website is not affiliated or authorized by Bohemia Interactive a.s. Bohemia Interactive, ARMA, DAYZ and all associated logos and designs are trademarks or registered trademarks of Bohemia Interactive a.s.

×